The two jobs included in the Dawntrail expansion of Final Fantasy XIV Online are Pictomancer and Viper , whereas Viper The community has been enamored with Pictomancer's magical abilities, believing him to be the more attractive of the two at first appearance.
When you initially earn the Pictomancer Job in Final Fantasy XIV, it may appear quite complicated, but once you get the hang of it, it's really one of the more straightforward classes in the game. Crazy burst damage will be your reward; all you need to worry about are a few key cooldowns to manage.
Contents List
How to Get the Final Fantasy XIV
Pictomancer Job UnlockedIn Final Fantasy XIV, you need to finish the level 80 quest "The Joy of Pictomancy" in order to be able to access the Pictomancer Job." Talking with the Cheerless Hearer in Old Gridania (X: 8.0, Y: 10.3) will begin you on this quest. You will meet Kupopo on this quest, a magical moogle who will instruct you in the fundamentals of pictomancy.
To accept the first Pictomancer quest, along with all FFXIV Job missions, you must have at least one other Disciple of War or Magic class at level 80. Fortunately, Pictomancer may be acquired as soon as your first job hits level 80 since there are no MSQ requirements. Starting at level 80, the Pictomancer Job lags the Dawntrail MSQ by 10 levels. If you wish to go through the 7.0 narrative as a Pictomancer, you'll have to put in some serious XP grinding.
In Final Fantasy XIV, every Pictomancer skill
As Pictomancer starts at level 80, the majority of these abilities will be available to you right away. Be sure to thoroughly study the tooltips before entering a player queue for content.
Action | Level Acquired | Effect |
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Fire in Red | 1 | Deals fire damage with a potency of 440. Additional Effect: Grants Aetherhues Duration: 30s Consumes a stack of Hyperphantasia if available upon execution. |
Aero in Green | 5 | Deals wind damage with a potency of 480. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues. Consumes a stack of Hyperphantasia if available upon execution. This action cannot be assigned to a hotbar. Fire in Red changes to Aero in Green when requirements for execution are met. |
Tempera Coat | 10 | Creates a barrier around self that absorbs damage totaling 20% of maximum HP. Duration: 10s Reduces the recast time of Tempera Coat by 60 seconds when barrier is completely absorbed. |
Water in Blue | 15 | Deals water damage with a potency of 520. Additional Effect: Increases Palette Gauge by 25 Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II. Consumes a stack of Hyperphantasia if available upon execution. This action cannot be assigned to a hotbar. Aero in Green changes to Water in Blue when requirements for execution are met. |
Smudge | 20 | Quickly dash 15 yalms forward. Additional Effect: Increases movement speed Duration: 5s Cannot be executed while bound. |
Fire II in Red | 25 | Deals fire damage with a potency of 120 to target and all enemies nearby it. Additional Effect: Grants Aetherhues Duration: 30s Consumes a stack of Hyperphantasia if available upon execution. |
Creature Motif | 30 | Paints a creature motif. This action changes when placed on the hotbar in the order of Pom Motif, Wing Motif, Claw Motif, and Maw Motif when executed in succession. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Living Muse | 30 | Render your depiction of a creature to life. This action changes to Pom Muse, Winged Muse, Clawed Muse, or Fanged Muse based on your current motif. Maximum Charges: 3 Can only be executed when a Creature Motif is depicted on the Creature Canvas. |
Mog of the Ages | 30 | Render your moogle portrait to life, dealing unaspected damage to all enemies in a straight line before you with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Moogle Portrait is active. |
Pom Motif | 30 | Paints a pom. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Creature Motif changes to Pom Motif when requirements for execution are met. |
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Wing Motif | 30 | Paints a pair of wings. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Creature Motif changes to Wing Motif when requirements for execution are met. |
Pom Muse | 30 | Render a rain of poms, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Pom to the Creature Canvas Maximum Charges: 3 Can only be executed while a pom is painted on the Creature Canvas. This action cannot be assigned to a hotbar. Living Muse changes to Pom Muse when requirements for execution are met. |
Winged Muse | 30 | Render a pair of windborne wings, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Wings to the Creature Canvas Also paints a Moogle Portrait when Depiction of Pom and Depiction of Wings are rendered on the Creature Canvas. Maximum Charges: 3 Can only be executed while a pair of wings is painted on the Creature Canvas. This action cannot be assigned to a hotbar. Living Muse changes to Winged Muse when requirements for execution are met. |
Aero II in Green | 35 | Deals wind damage with a potency of 140 to target and all enemies nearby it. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues. Consumes a stack of Hyperphantasia if available upon execution. This action cannot be assigned to a hotbar. Fire II in Red changes to Aero II in Green when requirements for execution are met. |
Water II in Blue | 45 | Deals water damage with a potency of 160 to target and all enemies nearby it. Additional Effect: Increases Palette Gauge by 25 Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II. Consumes a stack of Hyperphantasia if available upon execution. This action cannot be assigned to a hotbar. Aero II in Green changes to Water II in Blue when requirements for execution are met. |
Weapon Motif | 50 | Paints a weapon motif. This action changes to Hammer Motif when placed on the hotbar. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Steel Muse | 50 | Render your depiction of a weapon to life. This action changes to Striking Muse based on your current motif. Maximum Charges: 2 Can only be executed in combat and when a Weapon Motif is depicted on the Weapon Canvas. |
Hammer Stamp | 50 | Deals unaspected damage as a critical direct hit with a potency of 560 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Hammer Time. |
Hammer Motif | 50 | Paints a hammer. Cast immediately when used outside of combat. Cannot be executed while under the effect of Hammer Time. The Weapon Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Weapon Motif changes to Hammer Motif when requirements for execution are met. |
Striking Muse | 50 | Render a mighty hammer, granting three stacks of Hammer Time. Duration: 30s Maximum Charges: 2 Can only be executed while in combat and when a hammer is painted on the Weapon Canvas. This action cannot be assigned to a hotbar. Steel Muse changes to Striking Muse when requirements for execution are met. |
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Blizzard in Cyan | 60 | Deals ice damage with a potency of 800. Additional Effect: Grants Aetherhues Duration: 30s Can only be executed while under the effect of Subtractive Palette. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Blizzard II in Cyan | 60 | Deals ice damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Grants Aetherhues Duration: 30s Can only be executed while under the effect of Subtractive Palette. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Subtractive Palette | 60 | Grants 3 stacks of Subtractive Palette. Additional Effect: Grants Monochrome Tones Monochrome Tones Effect: Converts one stack of White Paint into Black Paint Cannot be cast while under the effect of Subtractive Palette. Palette Gauge Cost: 50 |
Stone in Yellow | 60 | Deals earth damage with a potency of 840. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Subtractive Palette and Aetherhues. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Blizzard in Cyan changes to Stone in Yellow when requirements for execution are met. |
Thunder in Magenta | 60 | Deals lightning damage with a potency of 880. Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Subtractive Palette and Aetherhues II. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Stone in Yellow changes to Thunder in Magenta when requirements for execution are met. |
Stone II in Yellow | 60 | Deals earth damage with a potency of 840. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Subtractive Palette and Aetherhues. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Blizzard in Cyan changes to Stone in Yellow when requirements for execution are met. |
Thunder II in Magenta | 60 | Deals lightning damage with a potency of 280 to target and all enemies nearby it. Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Subtractive Palette and Aetherhues II. Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Stone II in Yellow changes to Thunder II in Magenta when requirements for execution are met. |
Landscape in Motif | 70 | Paints a landscape motif. This action changes to Starry Sky Motif when placed on the hotbar. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Scenic Muse | 70 | Render your depiction of a landscape to life. This action changes to Starry Muse based on your current motif. Can only be executed in combat and when a Landscape Motif is depicted on the Landscape Canvas. |
Starry Sky Motif | 70 | Paints a starry sky. Cast immediately when used outside of combat. Cannot be executed while under the effect of Starry Muse. The Landscape Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Landscape Motif changes to Starry Sky Motif when requirements for execution are met. |
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Starry Muse | 70 | Render a star streaming sky over a magicked landscape, increasing damage dealt by self and nearby party members by 5%. Duration: 20s Additional Effect: Grants Subtractive Spectrum Duration: 30s Additional Effect: Grants Inspiration and 5 stacks of Hyperphantasia Stacks of Hyperphantasia are consumed upon casting certain spells while under the effect of Inspiration. Duration: 30s Inspiration Effect: Reduces cast time and recast time of Star Prism and aetherhue spells by 25% while standing within the bounds of the magicked landscape Effect expires when all stacks of Hyperphantasia are consumed. Additional Effect: Grants Rainbow Bright upon consuming all 5 stacks of Hyperphantasia Duration: 30s Rainbow Bright Effect: Rainbow Drip can be cast immediately and has a reduced recast timer Additional Effect: Grants Starstruck Duration: 20s Can only be executed while a starry sky is painted on the Landscape Canvas. This action cannot be assigned to a hotbar. Scenic Muse changes to Starry Muse when requirements for execution are met. |
Holy in White | 80 | Deals unaspected damage to target and all enemies nearby it with a potency of 520 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of White Paint. Cannot be executed while under the effect of Monochrome Tones. White Paint Cost: 1 Consumes a stack of Hyperphantasia if available upon execution. |
Hammer Brush | 86 | Deals unaspected damage as a critical direct hit with a potency of 620 for the first enemy, and 60% less for all remaining enemies. Combo Action: Hammer Stamp Can only be executed while under the effect of Hammer Time. This action cannot be assigned to a hotbar. Hammer Stamp changes to Hammer Brush when requirements for execution are met. |
Polishing Hammer | 86 | Deals unaspected damage as a critical direct hit with a potency of 680 for the first enemy, and 60% less for all remaining enemies. Combo Action: Hammer Brush Can only be executed while under the effect of Hammer Time. This action cannot be assigned to a hotbar. Hammer Brush changes to Polishing Hammer when requirements for execution are met. |
Tempera Grassa | 88 | Removes Tempera Coat to create a barrier around self and all nearby party members that absorbs damage totaling 10% of maximum HP. Duration: 10s Reduces the recast time of Tempera Coat by 30 seconds when barrier is completely absorbed. Can only be executed when under the effect of Tempera Coat. |
Comet in Black | 90 | Deals unaspected damage to target and all enemies nearby it with a potency of 880 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Black Paint and Monochrome Tones. Black Paint Cost: 1 Consumes a stack of Hyperphantasia if available upon execution. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Rainbow Drip | 92 | Deals unaspected damage to all enemies in a straight line before you with a potency of 1,000 for the first enemy, and 85% less for all remaining enemies. Additional Effect: Grants White Paint Maximum Stacks: 5 When Rainbow Bright is active, Rainbow Drip can be cast immediately and its recast timer is reduced. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Claw Motif | 96 | Paints a claw. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Creature Motif changes to Claw Motif when requirements for execution are met. |
Maw Motif | 96 | Paints a set of fangs. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. This action cannot be assigned to a hotbar. Creature Motif changes to Maw Motif when requirements for execution are met. |
Clawed Muse | 96 | Render a sharpened claw, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Claw to the Creature Canvas Maximum Charges: 3 Can only be executed while a claw is painted on the Creature Canvas. This action cannot be assigned to a hotbar. Living Muse changes to Clawed Muse when requirements for execution are met. |
Fanged Muse | 96 | Render a set of ferocious fangs, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Fangs to the Creature Canvas Also paints a Madeen Portrait when Depiction of Pom, Depiction of Wings, Depiction of Claw, and Depiction of Fangs are rendered on the Creature Canvas. All depictions are removed from the canvas upon execution. Maximum Charges: 3 Can only be executed while fangs are painted on the Creature Canvas. This action cannot be assigned to a hotbar. Living Muse changes to Fanged Muse when requirements for execution are met. |
Retribution of the Madeen | 96 | Render your Madeen portrait to life, dealing unaspected damage to all enemies in a straight line before you with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Madeen Portrait is active. This action cannot be assigned to a hotbar. Mog of the Ages changes to Retribution of the Madeen when requirements for execution are met. |
Star Prism | 100 | Deals unaspected damage with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Restores HP of all party members within 30 yalms of target Cure Potency: 400 Can only be executed while under the effect of Starstruck. Consumes a stack of Hyperphantasia if available upon execution. |
Job Rotation for Final Fantasy XIV Pictomancer
In Final Fantasy XIV, the primary Pictomancer rotation is using your canvases to paint different icons in order to perform strong spells instantly. The primary skill of the job is managing the cooldowns of all your painting talents, but once you get the hang of it, it's not too difficult.You'll be able to access your three basic canvas paintings at level 80. During the first hours of the job, acclimate yourself to handling your cooldowns. At levels 90 and 100, things change, but you don't have to worry about stuff like Dark Paint not yet.Level 80 Pictomancer Rotation
: Pictomancer has very little difficulty at level 80. PomThe three most important talents to focus on are Motif, Hammer Motif, and Starry Sky Motif. These each enable you throw a distinct follow-up strike and paint a moogle, hammer, or landscape on your canvases, accordingly.You may cast Pom Muse, for instance, a powerful AOE strike that takes the place of Living Muse on your hotbar, by painting a Pom Motif . You may then paint a Wing Motif to employ another AOE called Winged Muse since this has two charges. When you use both of them, your first canvas will be painted fully, allowing you to cast Mog of the Ages, a very powerful AOE.Similarly, you may charge Striking Muse by painting a Hammer Motif. You may use this to build a hammer for a strong combination, starting with Hammer Stamp.You may cast Starry Muse with Starry Sky Motif to create a circular scene at your feet. Your damage will rise and your cooldowns will shorten while you stand within this ring. You may also cast Subtractive Palette instantaneously with it. You may cast more powerful versions of your ordinary single-target and AOE spells with this talent, which normally requires 50 Palette Gauge (accumulated by performing normal spells).Speaking of, as a Pictomancer, your go-to attacks are Fire in Red and Fire II in Red. Your single-target spell is the former, while your AOE spell is the latter. Each of them has a follow-up spell, but when you cast it, the spells on your hotbar will change automatically. You may cast Blizzard in Cyan and Blizzard II in Cyan, which are upgraded versions of your standard spells, when you perform Subtractive Palette. Lastly, you will accrue White Paint charges as you finish combos, which you may use to cast Holy in White.Pictomancer Opener, Level 80
To get a sense of things, try it out for yourself; it sounds much more complicated on paper than it does in reality. After becoming acquainted with Pictomancy, you may attempt this typical Pictomancer opener.- Starry Sky Motif
- Starry Muse
- Hammer Motif
- Striking Muse
- Hammer Stamp
- Hammer Stamp
- Hammer Stamp
- Pom Motif
- Pom Muse
- Swiftcast
- Wing Motif
- Winged Muse
- Mog of the Ages
- Subtractive Palette
- Blizzard in Cyan
- Stone in Yellow
- Thunder in Magenta
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