Act II walkthrough for Destiny 2: A Rising Chorus: Every step explained
While the Conductor is snaking his web across Nessus, Failsafe is prepared to carry out further investigation. Now let's go to the planet and examine our Destiny 2: A Rising Chorus Act II guide, which
While the Conductor is snaking his web across Nessus, Failsafe is prepared to carry out further investigation. Now let's go to the planet and examine our Destiny 2: A Rising Chorus Act II guide, which will be updated every week to cover every turn the plot takes.
Contents Table
Weeks 1–A Remote Reaction
The first pseudo-mission, A Distant Reply, begins after you finish A Rising Chorus Act I. Ikora will ask to talk with you in the tower. There will be a cutscene in which the Conductor and their modified Vex waves are shown. A Rising Chorus: Act II officially begins when Ikora offers us her idea about the origin of this terrifying mechanoid and commands us to go into Nessus once again.
Step 1 of the Battleground Delve on Nessus is complete.
Choose to join a pre-made party when you load the activity, or let the game pair you up with other Guardians. Your mission is to explore Nessus's Well of Flame, but before you can go inside, a few House Dusk allies have stopped by to say hello. Before continuing, you have to recover 9 pieces of Fallen Data from the adversaries.
Find Lost Data
Screenshot: AnyBet365You must eliminate enemies from the opposing ship that spawns as soon as you reach near enough to the door, along with Kalliks, Baron of House Dusk, a powerful yellow bar. Once two sniper Shanks and a yellow bar Servitor dubbed Data Safeguard appear, take them out and deal with any remaining enemies.After they have all dropped a portion of the Fallen Data, all you have to do is keep taking out regular foes until more sniper Shanks and Servitors appear. The following time Data Safeguards emerge, they will appear as two smaller yellow bar opponents and one gigantic Servitor if you've reached six out of nine Fallen Data. Once you defeat them, you may gather your last set of Fallen Data and go to the Well of Flame's entrance.
Crack the Flame Well
The screenshot is AnyBet365. Proceed within the structure to a big open area, but not before using your Planetary Piston Hammer and gathering some Radiolite to crush everything. Until two Cyclopses spawn on the left and right sides of the chamber, take care of the Vex in this area.Look up above the Cyclopses in the center of the room; behind each of them are two lines that lead to smaller rooms. Send a person or more to defeat every Vex in these rooms. Once the lines become green and additional foes appear, you will know the area is finished.After finishing both lines, return to the main area where two yellow-bared Minotaurs will spawn. You must fight them in order to continue. After you repeat this a few times, Kalliks will appear.
Kalliks, Baron of House Dusk, must go
Screenshot: AnyBet365You enter the portal and find yourself in the same chamber where Act I of the tale ended, but you may travel further this time. Continue down, being careful to avoid the tripwires, and smash your Planetary Piston once more.Trail of enemies Continue until you get to a location to flag up. As you leap into the next arena, Kalliks will be perched atop a Hydra and must be defeated once and for all. After doing a little damage, the monster will become invulnerable and three Servitors will spawn in various locations throughout the chamber.The boss will become vulnerable once again if you take care of them right away. Their health bar doesn't fill up quickly, and once it does, you'll need to get rid of that annoying Hydra that was in the center of the room.
Take Out Hypolydron, Imprisoned Thought
Like Kalliks, the Hydra will spawn on the other side of the arena, however you can simply nuke this boss without any problems at all. You may even deposit any Radiolites you recently gathered after completing the job.
Step 2: Take Vex code mutations out of the incubators using Radiolite
Finding Vex code mutations is the next task in a lengthy quest line that you will encounter in Episode: Echoes activities. To do this, you must collect Radiolite from Radiolite Incubators. I was able to get all of my code modifications from a single run of Breach Executable, so even though it may appear complicated at first, the procedure is really very easy. Once you use your planetary piston and gather the samples, you may go on to the next stages.
Steps 3–5: Open a new research bay and upgrade the failsafe
After obtaining all seven Vex code mutations, return to Failsafe in the H.E.L.M. When approaching Failsafe, a popup will appear, enabling you to upgrade them to Failsafe V2.1. You will get a Tuned Radiolite Sampler in addition to a little adjustment in the surrounding region of Failsafe. As we prepare to return to Nessus on our next stage, be sure you're prepared for another fighting adventure.
Step 6: Finish Conduiting Battleground on Nessus
From the Nessus surface map, launch the Battleground: Conduit quest, and pick up where you left off in the Well of Flames. Go into a descending tube and continue sprinting until you come across another big area full of foes to defeat. Send out waves of Vex and Cabal until a yellow-barred Minotaur (yellow bar) forms. The way ahead will become accessible if you defeat the Minotaur.You'll see that there is a sizable stream of Radiolaria, often known as Vex milk, moving further down as you descend. Trail the Radiolaria until you encounter a data conflux that requires safeguarding while your Ghost engages in hacking.
Conflux Hack
The screenshot is AnyBet365. Prepare to defend as you or a Guardian in your group initiate the hack in the center of the room. You just need to rend and tear any Vex in your way in this part; else, waves of Vex will keep appearing until the hack is finished.A few yellow bar Harpies may sometimes spawn near to the conflux during the hack. If these Harpies approach too near, they will halt the hack until they are dead, therefore you have to defeat them quickly. After the hack is finished, the adversaries despawn, allowing you to go on with following Radiolaria.Remove Kamarian as the Radial OverseerScreenshot: AnyBet365After traversing many parkour areas and finding more Radiolite Incubators for looting, you confront the minotaur in charge of the Radiolite. The monster and the two Hyrdas who spawn on the two platforms on each side of the chamber at the start of the battle are both immune to damage. Once you've defeated these Hydras and all of your opponents, wait for the platforms that they were hovering over to stop being red.When both platforms are prepared, have two individuals stand on them; they will emit a brilliant white light flash. When you first entered the arena, you could have observed three protected squares behind the monster. Upon activating both platforms, begin the boss's damage phase by firing all three cubes.When their shield is down, you have around 50 seconds to do damage, which should be more than enough to totally deplete its health bar. However, the encounter should just repeat itself, forcing you to beat two more Hydras, stand on the platforms, and fire the cubes if you're trying to go low-man or simply can't get the damage. After defeating the minotaur, you may either resume orbit or listen to the after-action conversation, concluding the Battleground Conduit task.Step 7: A message is waiting for you on the H.E.L.M. holoprojector.Proceed to the H.E.L.M. and engage with Failsafe to get a communication from Saint-14 about your latest undertakings. He terminates the conversation to reflect on all that has occurred lately since he doesn't seem too thrilled with the circumstances, particularly in light of what happened at the conclusion of Act I. A fantastic Episode Echoes weapon from Act II may be yours for finishing the first week of missions, so be sure to start farming for the Aberrant Action God Roll.Steps 8, 9, 10, and 11 in Week 2 of the H.E.L.M. are where Failsafe wants to talk to you.Now that we're in the second week of Act II of A Rising Chorus, Failsafe invites you back to the H.E.L.M. to inquire about the conductor's whereabouts. She wants to build tracking nanomachines, and she needs your assistance getting the supplies.Harvest 10 radiolites in order to collect the resources that the failsafe needs.Screenshot: AnyBet365 You only need to harvest 10 Radiolite samples from anywhere you find them in seasonal Echoes activities to complete this rather simple phase. The simplest way to do this is to just go into another Breach Executable.Before you even get halfway through the task, you ought to be able to get all the samples you want; just be sure to complete the job to earn further incentives and advance in rank. In any case, return to H.E.L.M. when you have them all and present the samples to Failsafe.
Step 12: Position five nanobots at the designated locations
The screen grab is AnyBet365.Failsafe provides you the nanobots and tells you to plant them in regions on Nessus after generating the required goods. Although it may seem more difficult than it is, the game fortunately provides you with the area and position of where you must install the machines.You'll have to go to the Chamber of Stone to locate these small fellas, but there are some really fascinating Vex there who are waiting to meet you. But the places where you'll need to put the nanobots will be around them. Prior to attempting to place the devices, eliminate as many foes as you can since any damage will prevent the progress meter from reaching 100.Once you're within the quest area, your HUD will indicate each destination. Once all the opponents have been eliminated, each location should be pretty straightforward to finish. We still have one destination left to visit, so I hope you had fun completing that quest.
Step 13: Position three nanobots at the designated locations
Subsequently, Failsafe will designate a region inside The Conflux Lost Sector, which requires the placement of three more nanobots. Fortunately, there are a ton of Cabal to take care of instead of the roving Vex around here. When additional foes appear, kill them or, if you have an invis build, become invisible and place the nanobots covertly.In any case, finishing this phase should not take too long, and it will prime and prepare you for another Battleground task.
Step 14: Finish Nessus's Battleground Core
Once all of the nanobots have been placed on Nessus, you may begin battlefield: Core, the third and, regrettably, last battlefield of the Act.Remove the Obscured BlightsScreenshot: AnyBet365You may choose to begin the quest with a pre-assembled squad of Guardians or you can have the game pair you up with two other players. Proceed through the remaining section of the previous battlefield to reach a chamber filled with big Blight balls. After defeating the big yellow bar opponents known as Essence Bearers, you must gather the balls they drop and hurl them towards the Blights.Between taking on regular adversaries, you'll need to accomplish this again. The second time around, you should be able to enter a big, luminous tube that descends further into the globe.If you keep going, you'll pass a planetary piston near to another section that has been shut off. After taking care of the approaching Vex, eliminate the two yellow bar Wyverns that spawn immediately to reach the battleground's boss.
Take Antioptes, Hypogean Sentinel Out
The screenshot is AnyBet365. You will encounter the biggest Vex Cyclops you have ever seen as you descend into the massive boss arena. For me and my two randoms, this boss fight was the fastest section of the whole battlefield since all you have to do is defeat Antioptes as quickly as you can.You may have noticed the big crimson walls on each side of you when you first entered the chamber. These barriers will begin to move together as soon as you begin to do damage. You should have no trouble avoiding the wall as long as you are aware of its location. Simply approach the boss anytime it teleports since it will even teleport to the next platform if the wall comes too near to it.The boss could not complete the Battleground Core on Nessus until I beat him before he could teleport to the third platform.Step 15: Examine the nanobots' development in the H.E.L.M. using Failsafe.We then go back to the H.E.L.M., our favorite spot during the summer, to have a conversation with Failsafe. She proudly announces the finding of a new research specimen and designates a spot on Nessus for your investigation.Steps 16, 17, and 18: Look up and gather a fresh study specimen using the coordinates.Details of the screenshot: AnyBet365Go to the Watchers Grave on Nessus and walk about for a little while until you come across a marker that you may interact with. Then, search the area for our specimen. Though the original site of Failsafe may not have been exact, the current position is luckily not too far away.You'll locate a second scan spot on top of a fallen Vex if you go beyond the first scan location. Once you have interacted with the site, return a second time to get the specimen (which is, coincidentally, a frog).Steps 19 and 20: Examine the study sample and consult with Failsafe in the H.E.L.M.Act II Part 2: Make your last trip back to Failsafe to talk about our newfound froggy companion and its implications for finding the Conductor. She'll tell you that Ikora has knowledge of a route that might lead us to the Conductor, but she finds the idea terrifying. With little else to go on, we aim for the Tower in the hopes of finding some answers.Step 21: Have a conversation with Ikora in the towerPreview image: AnyBet365Fly to the Tower, then go directly to Ikora to get explanation on how to obtain the Conductor's whereabouts. Because of spoilers, we won't discuss what was mentioned in the article, but once we know what has to be done, it won't be an easy process.Part Two of Act II of A Rising Echoes comes to an end here. The last chapter of this quest should be available the following week. However, after hearing what Ikora had to say, I'm curious to see where they decide to go with this plot point in Part 3.We will make sure to update this article when new details of the story become available on a weekly basis. Just that, after the beginning of Episode 2, there will be a shift in the way the Episodic tale is released, for which I am grateful.
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