Is the Deluxe Edition of Transport Fever 2 worth it?

As an appropriate tribute to the game's three-year anniversary, Urban Games, the creators of

As an appropriate tribute to the game's three-year anniversary, Urban Games, the creators of Transport Fever 2, have released the Deluxe Edition/Upgrade. Players may now enjoy six new vintage cars, three new "exclusive scenarios," and a few more modest but entertaining improvements to the tycoon sim with this fresh content drop. But is this "Deluxe Edition" of Transport Fever 2 worth it, considering that it has been out for a little more than three years?

The time wheels

Let's be clear that the additional Deluxe material for Transport Fever 2 does not provide a whole new, enormous layer of gameplay. Although this is "more of the same," it doesn't always mean a negative thing. After all, Transport Fever 2 has been receiving positive reviews ever since its release, and it has gotten regular upgrades during the course of its development. Since this DLC pack enhances an already good bundle, it has considerable value.

You will go to various locations at various times thanks to the three new situations. The stunning temperate Vast Valley in 1900, the tropical Boundless Bay in 1930, and the sandy, arid rockfaces and gritty sand of Curvy Canyon, which is based on 1870, are just a few examples.

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You'll approach each of these three situations differently since they all begin in various times and have access to different types of gear from the outset. For instance, as Boundless Bay takes place around 1930, you'll have access to trucks and cars with a respectable amount of power, in addition to the obvious advantage that aircraft have already been constructed by this point.

On the other hand, the events in the other two scenarios occur somewhat earlier in the industrial revolution.

Freedom in scenarios

All things considered, you may easily override the apparent constraints imposed by the scenarios' time frame by modifying their settings. This is because, contrary to what you may have thought, these three DLC scenarios are not a part of the main campaign. It seems a little strange and a little unclear that Urban Games chose to refer to them as "exclusive scenarios," at least in my opinion.

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I was under the impression that the campaign mode would include more missions. However, it turns out that these are only maps in the Free Game mode, pathetically hidden under the 'Play Map' subsection. You may thus freely change many parameters, even to the extent of activating Sandbox mode. That being stated, you are unable to modify the terrain's primary features, in contrast to creating a completely new map seed.

Quick trip

Depending on your perspective, the fact that these three scenarios are just pre-built Free Game maps may or may not be considered a letdown; particularly considering the environments they are based upon are also present in the main game. Different areas would have been excellent since it would have increased the effect of these maps. It's also a strange decision that they seem to be hidden—I wasn't even certain that I had the DLC loaded properly.

However, much like the rest of the simulation, playing on these new areas is still enjoyable. With a substantial initial investment, you must meticulously construct a new transportation system around each map's sectors. There are many towns and enterprises connecting all three via road, rail, and water.

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To have a solid understanding of how the simulation works, it is thus recommended that you play at least a few missions in the previously stated Campaign mode if you have never played Transport Fever 2 or any of its predecessors.

Transport Fever 2 has a lot of little, peculiar details that become clear after you've played the campaign for a while. You will discover, for instance, that commodities cannot be produced correctly until a network of transportation and distribution is in place. These new situations thus presume that you are already familiar with the essentials of the experience; otherwise, you'll probably find yourself pretty bewildered.

Tests and tracking

Apart from these three fresh situations, the list of inclusions has a decent level of excitement. You won't be able to utilize all six of the new cars at once until the late '90s (or, if you move the date on your own in Free Play mode). The six new vehicles are all from distinct historical eras.Six classic industrial wonders, including the powerful Kenworth K100E semi truck and the exquisite MD-11 airplane, have solidified their place in history. Alongside these machines are the over 100 base game models that have been updated as a result of a free update that was made available concurrently with the Deluxe DLC. Overall, each model has good texture work, fluid motion, and a pleasing appearance and sound.Captured using AnyBet365In light of this, the game still looks great overall even if it was released a few years ago. It even has some additional enhancements to the quality of life, such quicker load times.Three additional animal varieties that wander the areas and the inclusion of the soundtracks from the sim's predecessors, Transport Fever 1 and Train Fever, are the last little additions that are included with the Deluxe Edition of Transport Fever 2.All three of the Fever franchise's soundtracks were created by Admiral T. James, so it's good to hear some of his more "classic" songs in this most recent version. You may choose to listen to one soundtrack or all three, although this option is limited to Free Play maps. Only the Transport Fever 2 arrangements are still in place for the campaign.Captured using AnyBet365

Just a little step

Let's go back to the first point I made in this article: does this content bundle really deserve to be referred to as "Deluxe"? These days, it's a common phrase added to different game releases, with variable levels of quality. This update for Transport Fever 2 seems rather mild to me.As previously stated, the three scenarios are essentially brand-new maps that have the same visual motifs and components as the original game. Furthermore, even if the six new cars are well-modeled, they pale in comparison to the other options that are now accessible.Put simply, there is nothing really unique that the Deluxe Edition accomplishes for Transport Fever 2. However, it is only available for and costs $9.99 USD. This specific lens makes its lightweight nature seem less "disappointing." Nevertheless, I think this phrase is a bit too harsh for this release.Captured using AnyBet365In the tycoon sim sub-genre, Transport Fever 2 has been and still is a fantastic addition. Over the last several years, Urban Games has done a fantastic job of sustaining it, and the Deluxe Edition's material now gives an already well-rounded bundle a little bit more depth.Even while it's not revolutionary, its little changes are nonetheless beneficial for returning players, seasoned players seeking a fresh challenge, and even beginners who will have more stuff to appreciate straight away.I hope it won't be long until we find out what the Fever franchise has in store for us. However, Transport Fever 2 will continue to pump its pistons till then.

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